Research & Development

Research & Development

  • IVEKU – Immersive VR Learning Environments: Effects of Coherence Formation and Environmental Details, 2023 – 2024

    Project funded by „Deutsche Forschungsgemeinschaft" (518077247; HA 10172/1-1)
    DFG project for the implementation of an experimental VR study to investigate virtual, immersive learning environments. As part of the project, process data (e.g., eye movement data & regulatory processes) during learning in virtual realities will be collected and analyzed using Learning Analytics methods. The focus is on detailed insights into emotional, motivational, as well as (meta-)cognitive processes during learning in virtual realities in the context of an experimental investigation.

  • PS-I Network – Why failure can be productive: Underlying learning mechanisms of problem solving prior to instruction approaches, 2020 – 2023
    Project funded by „Deutsche Forschungsgemeinschaft". More detailed Information, can be found here

 

 

Supervised Master's Theses

Orli-Idrissi, Y. (2022). An Experimental Study on Virtual Learning Environments – The Effects of Spatial-Situation-Model Building and Imagination on Learning Semantic Knowledge. Unpublished Master’s Thesis. Technical University of Munich, Germany.

Pflieger,L., & Kozlova, Z. (2021). Managing Cognitive Load in Virtual Reality Learning Environments – the Role of Signaling and Pre-Training. Unpublished Master’s Thesis. Technical University of Munich, Germany.

Liu, Q. (2021). Digital Tools to Support Socially Shared Regulation in Collaborative Learning: A Literature Review. Unpublished Master’s Thesis. Technical University of Munich, Germany.

Olea Ibarra, D. (2020). Augmented Reality in Primary School: Effects of Motivation And Epistemic Emotions in Learning The Solar System. Unpublished Master’s Thesis. Technical University of Munich, Germany.