(closed) Intelligent VR learning environments for teacher training

Your Eyes Tell about Your Behaviors During VR Locomotion

Background:

The rapid advancement of virtual reality (VR) technologies has brought about significant transformations in the field of education. VR provides immersive and interactive learning environments that have proven to be highly effective in supporting skill development among learners. Moreover, VR can also serve as a valuable tool for enhancing the pedagogical strategies of teachers through targeted training programs. In this project, our main objective is to develop an intelligent VR learning platform specifically designed for training teachers in data literacy skills. The platform will incorporate interactive features, including gamification elements and a Chatbot supported by Generative AI, to create engaging and effective learning experiences. We are currently seeking bachelor/master students with a background in computer science and human-computer interaction who are interested in contributing to the development of such VR learning systems.

What you’ll gain:

  •  Skills for Unity/Unreal application design
  •  Experience in user study design in VR domain
  •  Skills for eye-tracking data analysis

Prerequisites:

  • Basic Unity knowledge
  • Python,C#
  • Machine learning
  • Static analysis

Focus Areas :

  •  Machine learning
  •  Explainable AI
  •  VR-based education
  • Eye-tracking analysis

Contact Person Dr. Hong Gao

E-mail: hong.gao@tum.de